Program Type

Undergraduate

Faculty Advisor

Susan West

Document Type

Poster

Location

Face-to-face

Start Date

18-4-2024 11:00 AM

Abstract

Introduction: This poster is a summary of a research paper that I analyzed titled “Exploring the possible mental health and wellbeing benefits of video games for adult players: A cross-sectional study.”

Research Question: This poster will analyze a research paper that explores the possible positive or negative effects that video gaming has on player well-being and psychological health and identify any correlations between player demographics and game genre.

Methods: The method of data collection this research paper used was an anonymous cross-sectional survey that was hosted on google forms. 177 variables were analyzed including player demographics, video game genres that participants played and the amount of time they played them, who they played with and whether the participant perceived psychological effects from the video games.

Findings: Researchers found that there were significant correlations between video game genres and psychological outcome variables. Video game genre and gender were determining factors of perceived psychological benefits. Video game genres that participants perceived had the most psychological benefits included role-playing games, music games, and survival horror games.

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Apr 18th, 11:00 AM

Exploring The Possible Mental Health and Wellbeing Benefits of Video Games for Adult Players

Face-to-face

Introduction: This poster is a summary of a research paper that I analyzed titled “Exploring the possible mental health and wellbeing benefits of video games for adult players: A cross-sectional study.”

Research Question: This poster will analyze a research paper that explores the possible positive or negative effects that video gaming has on player well-being and psychological health and identify any correlations between player demographics and game genre.

Methods: The method of data collection this research paper used was an anonymous cross-sectional survey that was hosted on google forms. 177 variables were analyzed including player demographics, video game genres that participants played and the amount of time they played them, who they played with and whether the participant perceived psychological effects from the video games.

Findings: Researchers found that there were significant correlations between video game genres and psychological outcome variables. Video game genre and gender were determining factors of perceived psychological benefits. Video game genres that participants perceived had the most psychological benefits included role-playing games, music games, and survival horror games.